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Jorgen Johansson
Jorgen Johansson Editor-in-Chief
Fact checked by: Wayne Goodchild
Updated: February 28, 2025
Honda Joins JDM: Japanese Drift Master Stable

Gaming Factory, a video game publisher and producer based in Warsaw, Poland, recently announced that Honda will join the stable of car manufacturers in JDM: Japanese Drift Master, scheduled for launch on March 26, 2025.

Honda will join an already confirmed roster of other car makers like Mazda, Nissan, and Subaru for what’s promised to be a simcade racing game with a storyline loosely copied from the Fast And Furious Franchise: Tokyo Drift.

“We also have good news for simracers and car enthusiasts – we’re constantly adding pre-sets for driving wheels and the plethora of simdriving hardware available on the market to the game,” the press release said.

Storyline Taken From Tokyo Drift

JDM’s storyline sounds all too familiar to fans of the Fast And The Furious movie franchise. In this game players will take on the role of Touma, a Polish driver who wants to make a name for himself on the Japanese drifting scene.

Local friends will help Touma along the way while tough rivals do everything they can to stop him from living his dream. The story is told through events in the game and manga artwork from the Gaming Factory team.

Open-World With Over 155 Miles of Roads

Racing fans and casual drivers will be able to visit landmarks like a recreation of Himeji Castle in the fictional Japanese area of Guntama. Along the roads players will come across a variety of events to propel the protagonist to acceptance.

Players can upgrade and modify cars mechanically and visually, and tune it to the max with everything from an upgraded ECU to the famous bōsōzoku exhaust. Completing missions will unlock finetuning features that will push cars to their limits.

Driving Experience

The game is developed on the Unreal Engine 5, designed to push the boundaries of graphics, physics, and world-building, making it one of the most advanced engines available for game developers.

“Driving physics were very important for us from the beginning and we believe we found a perfect balance between fun and challenge coming from driving a car in real life.”

Jorgen Johansson

Jorgen Johansson

Editor-in-Chief

I have a solid background in journalism and a passion for videogames. As Editor-in-Chief of Eneba’s news team, my mission is to bring daily news articles, in-depth features, thought-provoking opinion pieces, and interviews that inform, inspire, and empower gamers of all backgrounds. Gaming is more than just entertainment – it’s a culture, a community, and a way of life.